//MooTools More, <http://mootools.net/more>. Copyright (c) 2006-2009 Aaron Newton <http://clientcide.com/>, Valerio Proietti <http://mad4milk.net> & the MooTools team <http://mootools.net/developers>, MIT Style License.

MooTools.More = {
	'version': '1.2.3.1'
};

/*
Script: Fx.Elements.js
	Effect to change any number of CSS properties of any number of Elements.

	License:
		MIT-style license.

	Authors:
		Valerio Proietti
*/

Fx.Elements = new Class({

	Extends: Fx.CSS,

	initialize: function(elements, options){
		this.elements = this.subject = $$(elements);
		this.parent(options);
	},

	compute: function(from, to, delta){
		var now = {};
		for (var i in from){
			var iFrom = from[i], iTo = to[i], iNow = now[i] = {};
			for (var p in iFrom) iNow[p] = this.parent(iFrom[p], iTo[p], delta);
		}
		return now;
	},

	set: function(now){
		for (var i in now){
			var iNow = now[i];
			for (var p in iNow) this.render(this.elements[i], p, iNow[p], this.options.unit);
		}
		return this;
	},

	start: function(obj){
		if (!this.check(obj)) return this;
		var from = {}, to = {};
		for (var i in obj){
			var iProps = obj[i], iFrom = from[i] = {}, iTo = to[i] = {};
			for (var p in iProps){
				var parsed = this.prepare(this.elements[i], p, iProps[p]);
				iFrom[p] = parsed.from;
				iTo[p] = parsed.to;
			}
		}
		return this.parent(from, to);
	}

});

/*
Script: Fx.Scroll.js
	Effect to smoothly scroll any element, including the window.

	License:
		MIT-style license.

	Authors:
		Valerio Proietti
*/

Fx.Scroll = new Class({

	Extends: Fx,

	options: {
		offset: {x: 0, y: 0},
		wheelStops: true
	},

	initialize: function(element, options){
		this.element = this.subject = document.id(element);
		this.parent(options);
		var cancel = this.cancel.bind(this, false);

		if ($type(this.element) != 'element') this.element = document.id(this.element.getDocument().body);

		var stopper = this.element;

		if (this.options.wheelStops){
			this.addEvent('start', function(){
				stopper.addEvent('mousewheel', cancel);
			}, true);
			this.addEvent('complete', function(){
				stopper.removeEvent('mousewheel', cancel);
			}, true);
		}
	},

	set: function(){
		var now = Array.flatten(arguments);
		this.element.scrollTo(now[0], now[1]);
	},

	compute: function(from, to, delta){
		return [0, 1].map(function(i){
			return Fx.compute(from[i], to[i], delta);
		});
	},

	start: function(x, y){
		if (!this.check(x, y)) return this;
		var offsetSize = this.element.getSize(), scrollSize = this.element.getScrollSize();
		var scroll = this.element.getScroll(), values = {x: x, y: y};
		for (var z in values){
			var max = scrollSize[z] - offsetSize[z];
			if ($chk(values[z])) values[z] = ($type(values[z]) == 'number') ? values[z].limit(0, max) : max;
			else values[z] = scroll[z];
			values[z] += this.options.offset[z];
		}
		return this.parent([scroll.x, scroll.y], [values.x, values.y]);
	},

	toTop: function(){
		return this.start(false, 0);
	},

	toLeft: function(){
		return this.start(0, false);
	},

	toRight: function(){
		return this.start('right', false);
	},

	toBottom: function(){
		return this.start(false, 'bottom');
	},

	toElement: function(el){
		var position = document.id(el).getPosition(this.element);
		return this.start(position.x, position.y);
	},

	scrollIntoView: function(el, axes, offset){
		axes = axes ? $splat(axes) : ['x','y'];
		var to = {};
		el = document.id(el);
		var pos = el.getPosition(this.element);
		var size = el.getSize();
		var scroll = this.element.getScroll();
		var containerSize = this.element.getSize();
		var edge = {
			x: pos.x + size.x,
			y: pos.y + size.y
		};
		['x','y'].each(function(axis) {
			if (axes.contains(axis)) {
				if (edge[axis] > scroll[axis] + containerSize[axis]) to[axis] = edge[axis] - containerSize[axis];
				if (pos[axis] < scroll[axis]) to[axis] = pos[axis];
			}
			if (to[axis] == null) to[axis] = scroll[axis];
			if (offset && offset[axis]) to[axis] = to[axis] + offset[axis];
		}, this);
		if (to.x != scroll.x || to.y != scroll.y) this.start(to.x, to.y);
		return this;
	}

});


/*
Script: Fx.SmoothScroll.js
	Class for creating a smooth scrolling effect to all internal links on the page.

	License:
		MIT-style license.

	Authors:
		Valerio Proietti
*/

var SmoothScroll = Fx.SmoothScroll = new Class({

	Extends: Fx.Scroll,

	initialize: function(options, context){
		context = context || document;
		this.doc = context.getDocument();
		var win = context.getWindow();
		this.parent(this.doc, options);
		this.links = this.options.links ? $$(this.options.links) : $$(this.doc.links);
		var location = win.location.href.match(/^[^#]*/)[0] + '#';
		this.links.each(function(link){
			if (link.href.indexOf(location) != 0) {return;}
			var anchor = link.href.substr(location.length);
			if (anchor) this.useLink(link, anchor);
		}, this);
		if (!Browser.Engine.webkit419) {
			this.addEvent('complete', function(){
				win.location.hash = this.anchor;
			}, true);
		}
	},

	useLink: function(link, anchor){
		var el;
		link.addEvent('click', function(event){
			if (el !== false && !el) el = document.id(anchor) || this.doc.getElement('a[name=' + anchor + ']');
			if (el) {
				event.preventDefault();
				this.anchor = anchor;
				this.toElement(el);
				link.blur();
			}
		}.bind(this));
	}

});

/*
Script: Scroller.js
	Class which scrolls the contents of any Element (including the window) when the mouse reaches the Element's boundaries.

	License:
		MIT-style license.

	Authors:
		Valerio Proietti
*/

var Scroller = new Class({

	Implements: [Events, Options],

	options: {
		area: 20,
		velocity: 1,
		onChange: function(x, y){
			this.element.scrollTo(x, y);
		},
		fps: 50
	},

	initialize: function(element, options){
		this.setOptions(options);
		this.element = document.id(element);
		this.listener = ($type(this.element) != 'element') ? document.id(this.element.getDocument().body) : this.element;
		this.timer = null;
		this.bound = {
			attach: this.attach.bind(this),
			detach: this.detach.bind(this),
			getCoords: this.getCoords.bind(this)
		};
	},

	start: function(){
		this.listener.addEvents({
			mouseenter: this.bound.attach,
			mouseleave: this.bound.detach
		});
	},

	stop: function(){
		this.listener.removeEvents({
			mouseenter: this.bound.attach,
			mouseleave: this.bound.detach
		});
		this.timer = $clear(this.timer);
	},

	attach: function(){
		this.listener.addEvent('mousemove', this.bound.getCoords);
	},

	detach: function(){
		this.listener.removeEvent('mousemove', this.bound.getCoords);
		this.timer = $clear(this.timer);
	},

	getCoords: function(event){
		this.page = (this.listener.get('tag') == 'body') ? event.client : event.page;
		if (!this.timer) this.timer = this.scroll.periodical(Math.round(1000 / this.options.fps), this);
	},

	scroll: function(){
		var size = this.element.getSize(), 
			scroll = this.element.getScroll(), 
			pos = this.element.getOffsets(), 
			scrollSize = this.element.getScrollSize(), 
			change = {x: 0, y: 0};
		for (var z in this.page){
			if (this.page[z] < (this.options.area + pos[z]) && scroll[z] != 0)
				change[z] = (this.page[z] - this.options.area - pos[z]) * this.options.velocity;
			else if (this.page[z] + this.options.area > (size[z] + pos[z]) && scroll[z] + size[z] != scrollSize[z])
				change[z] = (this.page[z] - size[z] + this.options.area - pos[z]) * this.options.velocity;
		}
		if (change.y || change.x) this.fireEvent('change', [scroll.x + change.x, scroll.y + change.y]);
	}

});

/*
Script: Chain.Wait.js
	Adds a method to inject pauses between chained events.

	License:
		MIT-style license.

	Authors:
		Aaron Newton
*/

(function(){

	var wait = {
		wait: function(duration){
			return this.chain(function(){
				this.callChain.delay($pick(duration, 500), this);
			}.bind(this));
		}
	};

	Chain.implement(wait);

	if (window.Fx){
		Fx.implement(wait);
		['Css', 'Tween', 'Elements'].each(function(cls){
			if (Fx[cls]) Fx[cls].implement(wait);
		});
	}

	try {
		Element.implement({
			chains: function(effects){
				$splat($pick(effects, ['tween', 'morph', 'reveal'])).each(function(effect){
					effect = this.get(effect);
					if (!effect) return;
					effect.setOptions({
						link:'chain'
					});
				}, this);
				return this;
			},
			pauseFx: function(duration, effect){
				this.chains(effect).get($pick(effect, 'tween')).wait(duration);
				return this;
			}
		});
	} catch(e){}

})();





